Fan Dancer
Different values: 14
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object {Fan Dancer}
    _id : string {Fan Dancer._id} (all different values)
    folder : string {Fan Dancer.folder} (same value: '1Y90si8tqYe5zlv2')
    img : string {Fan Dancer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Fan Dancer.name} (all different values)
    system : object {Fan Dancer.system}
        actionType : object {Fan Dancer.system.actionType}
            value : string {Fan Dancer.system.actionType.value} (3 different values)
                'passive' (x8)
                'action' (x4)
                'reaction' (x2)
        actions : object {Fan Dancer.system.actions}
            [value] : integer {Fan Dancer.system.actions.value} (3 different values)
                3 (x2)
                1 (x1)
                2 (x1)
        category : string {Fan Dancer.system.category} (2 different values)
            'class' (x11)
            'skill' (x3)
        description : object {Fan Dancer.system.description}
            value : string {Fan Dancer.system.description.value} (all different values)
        level : object {Fan Dancer.system.level}
            value : integer {Fan Dancer.system.level.value} (6 different values)
                10 (x4)
                4 (x3)
                14 (x2)
                6 (x2)
                8 (x2)
                2 (x1)
        prerequisites : object {Fan Dancer.system.prerequisites}
            value : array<object> {Fan Dancer.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Fan Dancer.system.prerequisites.value.[]}
                    value : string {Fan Dancer.system.prerequisites.value.[].value} (7 different values)
                        'Fan Dancer Dedication' (x13)
                        'master in Performance' (x1)
                        'Twirling Strike' (x1)
                        'trained in Performance' (x1)
                        'expert in Performance' (x1)
                        'Sweeping Fan Block' (x1)
                        'Twirl Through' (x1)
        publication : object {Fan Dancer.system.publication}
            license : string {Fan Dancer.system.publication.license} (same value: 'ORC')
            remaster : boolean {Fan Dancer.system.publication.remaster} (same value: True)
            title : string {Fan Dancer.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide')
        rules : ignored (Foundry rules object) {Fan Dancer.system.rules}
        traits : object {Fan Dancer.system.traits}
            rarity : string {Fan Dancer.system.traits.rarity} (2 different values)
                'common' (x13)
                'uncommon' (x1)
            value : array<string> {Fan Dancer.system.traits.value}
                Length: min=1 max=4
                Value type: string {Fan Dancer.system.traits.value.[]} (11 different values)
    type : string {Fan Dancer.type} (same value: 'feat')